Medusa

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Paranid Medusa
ClassM3+ Heavy Fighter
Buy: @6,419,669 Cr
Speed (Min-Max)65 - 143 m/s
Acceleration (Min-Max)9 - 20 m/s2
Steering (Min-Max)16.9 - 27.2 RPM
Hull Strength12,500 / 25,000 (AP)
Max. Shield (Total)4 x 25 MJ (100 MJ)
Shield Reactor1,300 MW
Cargo Class (Min-Max)180 - 320 @ M
Laser Capacitor8,333 MJ
Laser Recharge208 MW
                                                                                                         Main x 8
                                                                                                         Front x 1
                                                                                                         Back x 1
Paranid Medusa Prototype
ClassM3+ Heavy Fighter
Buy: @5,984,203 Cr
Speed (Min-Max)68 - 156 m/s
Acceleration (Min-Max)9 - 21 m/s2
Steering (Min-Max)17.7 - 38.9 RPM
Hull Strength13,125 / 26,250 (AP)
Max. Shield (Total)4 x 25 MJ (100 MJ)
Shield Reactor1,160 MW
Cargo Class (Min-Max)180 - 320 @ M
Laser Capacitor8,750 MJ
Laser Recharge219 MW
                                                                                                         Main x 8
                                                                                                         Back x 1
                                                                                                         Front x 1

Overview[edit]

The Medusa has decidedly middle-of-the-road capabilities for an M3+. Its Prototype variant is significant for its compatibility with powerful missiles normally reserved for heavier ships.

Background[edit]

Encyclopedia Entry[edit]

The Paranid government, learning that Bala Gi Research Inc. was to develop enhanced heavy fighters for other races, asked the company to investigate new design options for a heavy fighter to provide load-carrying capacity enhancements over the Perseus. The Medusa was the result. This new design fills a number of capability gaps that exist within the Paranid fleet.

Physical Characteristics[edit]

The Medusa has a slim, wedge-shaped hull with a rear-mounted cockpit with a glass bubble canopy.

Variants[edit]

Medusa[edit]

Not featuring any fancy title, the basic version of the ship is the standard by which other variants are measured.

Medusa Prototype[edit]

Prototypes are pre-production test vehicles. They often feature higher speed and shields to help protect the valuable investment.

The Medusa Prototype improves the standard ship's speed and overall capabilities, but significantly, it can utilize the heavy missiles usually reserved for Corvettes: the nuclear-tipped Firestorm Torpedo, the Hornet Missile, and the versatile Typhoon Missile. The only downside is its marginally weakened shield reactor.

Combat[edit]

Like most M3+ class ships, the Medusa best performs in the role of local space superiority fighter launched from a carrier ship. It does not have the speed to act as an interceptor.

The Prototype can be utilized as a fighter-bomber.

Equipment[edit]

Missiles (All variants)

The Prototype adds the following missiles:

Availability[edit]

The Medusa is available at four of the six Paranid Shipyards.

Availability
Variant Cardinal's Domain Duke's Citadel Heaven's Assertion Paranid Prime Third Redemption Trinity Sanctum
Medusa x x x x

The Medusa Prototype is not available for sale. It is the starting ship of the Unholy Traitor starting scenario, and it is also granted by Duke's Buccaneers upon reaching rank 10, and is available for capture, though it is very rare.

Suggested Roles[edit]

The Medusa performs well in all standard M3+ roles: carrier-based fighter-bomber, space superiority, and hit-and-run strikes.

See Also[edit]


Ships by Class
Capital  M1M2 / M2+M7 / M7M / M7C
Escort  M6 / M6+M8
Fighter  M3 / M3+M4 / M4+M5
Transport  TLTS / TS+TPTM
M3+ Ships
Argon  Eclipse (Prototype)
ATF  Fenrir
Boron  Skate (Prototype)
Goner  none
Kha'ak  none
OTAS  Notus Hauler
Paranid  Medusa (Prototype)
Pirate  Eclipse (Advanced) • Kea
Split  Chimera (Enhanced)
Teladi  Kea (Enhanced)
Terran  Cutlass
Xenon  LX
Yaki  Tenjin


Paranid Navigation
Core Sectors Cardinal's Domain | Duke's Citadel | Duke's Domain | Empire's Edge | Paranid Prime | Priest Rings | Trinity Sanctum
Border Sectors Clarity's End | Consecrated Fire | Duke's Vision | Emperor Mines | Emperor's Ridge | Emperor's Wisdom | Friar's Retreat | Heaven's Assertion | Perdition's End | Perpetual Sin | Pontifex' Realm | Pontifex' Seclusion | Preacher's Refuge | Preacher's Void | Priest Refuge | Priest's Pity | Sacred Relic | Spring Of Belief | Third Redemption | Unholy Descent
Capital Ships M1: Zeus | M2: Odysseus | M2+: None | M7: Deimos, Agamemnon | M7C: Ariadne | M7M: Ares
Fighters M3: Perseus | M3+: Medusa | M4: Pericles | M4+: Theseus | M5: Pegasus
Escort Ships M6: Nemesis | M6+: Heavy Nemesis | M8: Hades
Transports TL: Hercules | TM: Helios | TP: Hermes | TS: Demeter | TS+: Snotra
Shipyards Cardinal's Domain | Duke's Citadel | Heaven's Assertion | Paranid Prime | Third Redemption | Trinity Sanctum
Racial Wares Soja Husk | Maja Snails | Soja Beans