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Fragmentation Bomb Launcher
Fragmentation Bomb Launcher | |||||||||||||
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Hull Damage (dps) | 1,400 | ||||||||||||
Shield Damage (dps) | 8,800 kJ | ||||||||||||
Range | 1.97 km | ||||||||||||
Rate of Fire | 189 shots/minute | ||||||||||||
Projectile Speed | 359 m/s | ||||||||||||
Max Weapon Energy | 900 MJ | ||||||||||||
Energy Cost/Second | 192 MJ/sec | ||||||||||||
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Contents |
[edit] Overview
The Fragmentation Bomb Launcher or FBL is a Paranid flak weapon.
[edit] Encyclopedia Entry
A weapon mostly found on some medium to larger-sized fighter craft.
The Fragmentation Bomb Launcher was created by the Paranid as an anti-fighter weapon that causes more damage with fewer shots. It releases an unstable projectile that, after reaching a certain range from the firing ship, explodes into multiple fragments which impact any nearby ships.
[edit] Commentary
This weapon has an extremely poor rating from players who condemn its poor ROF, poor bullet speed and level of damage. The fragmentation explosions seems to lean toward more colourful firework theatrics than actual combat use. Many AI piloted ships have this equipped in their rear turrets but due to its poor performance, players can easily avoid the incoming fire. The only reason this weapon may be in use is as a target leader for the dangerous dumbfire Tornado Missile, as the projectiles have very similar speeds, meaning the tornado's accuracy can be improved against distant or moving targets.