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Terran Panther Voyager
PC Flagship
ClassM7 Frigate
Buy:Privileged Associate of Rhonkar @36,461,288 Cr
Speed (Min-Max)67.6 - 121.6 m/s
Acceleration (Min-Max)9 - 17 m/s2
Steering (Min-Max)1.9 - 3.5 RPM
Hull Strength120,000
Max. Shield (Total)4 x 1 GJ (4,000 MJ)
Shield Reactor6,200 MW
Cargo Class (Min-Max)2,100 - 4,100 @ XL
Laser Capacitor53,000 MJ
Laser Recharge1,854 MW
                                                                                                         Forward Battery x 4 CIG, 2 ISR
                                                                                                         Aft Battery x 4
                                                                                                         Port Flank x 2
                                                                                                         Starboard Flank x 2
                                                                                                         Dorsal Battery x 4
                                                                                                         Ventral Battery x 4
32 M3+ - M5

I bought X3 Gold Edition in December 2010, and am currently playing the Terran campaign. My character's name is Radm. Bruce Jacob Harrison of the AGI Task Force.

My trading fleet is fairly large now, and earns a good bit of cash. I once measured it at approximately 5 million credits in five minutes.

I make a practice of carefully repairing and upgrading every ship I acquire (whether through purchase or capture) to a stringent set of specifications before I put them to work. Ships that can't match those specs are sold to the nearest shipyard. My current flagship is the Voyager, a Panther.

My previous flagship was the Zephyrus Ghost Rider. After I moved my flag to Voyager, I sent Ghost Rider on a run to buy me some missiles. She was later lost with all hands when she flew through a Xenon sector.

Before Ghost Rider, I flew a Pelican christened Harborbird. She now operates as a CAG for a PAC/FBL complex in Aladna Hill.

The Voyager Battle Group[edit]


I divide my fighters into twelve-ship squadrons within a wing. I have two wings assigned to Voyager so I can give different orders to my two types of fighters.

Gold Wing[edit]

My primary strike force, consisting of Viper and Phoenix Squadrons, is a group of 24 Terran Cutlasses. Each carries four EMPCs on the fixed mounts, and two on each turret for point-defense. They also carry 30 Poltergeist Missiles and 10 Spectre Missiles, and a jumpdrive and 30 Energy Cells.

Silver Wing[edit]

For a fast interceptor force, I purchased a squadron of 7 OTAS Solanos, designating it Hurricane Squadron. Each is armed with six phased repeater guns and ten Wasp Missiles. They are also equipped with jumpdrives and 25 energy cells.

Auxiliary Ships[edit]

New Orleans[edit]

The New Orleans is a Boron Angel that I keep around to refuel and rearm the Voyager, and to perform passenger missions with. She carries four phased repeater guns, 20 Silkworm missiles, 50 Mosquito Missiles, a jumpdrive, and 300 energy cells.

Blue Blur V[edit]

A Teladi Kestrel, and the fifth Kestrel to carry the name Blue Blur (they keep crashing). I use it for shadowing targets during such missions. She carries two particle accelerator cannons on the fixed mounts and two phased repeaters on the aft turret, and is fitted with a jumpdrive and fifteen energy cells.

Brennan's Journey[edit]

The Xperimental Shuttle, kept aboard the Voyager as a runabout for docking at stations. She carries six electro-magnetic plasma cannons, 5 Spectre missiles, 30 Poltergeist missiles, and 20 Mosquito missiles.

X3 Wiki Reorg Project[edit]

I'm starting work on a categorization reorg, not unlike the category trees on many other wikis. See the Mosquito Missile article for an example.