Wasp Missile

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Wasp Missile
Yield x Warheads1,000 x 8
Speed560 m/s
Range18.1 km
Cooldown750 ms
Target AcquisitionTargetted
FusingImpact
GuidanceImage-recognition
Area of Effect m
Ware Wasp Missile
Cargo ClassS
Volume1
Min. Price (Cr)
Ave. Price (Cr)1,348
Max. Price (Cr)

Overview[edit]

The Wasp light swarm missile is arguably the best missile for destroying light fighters, interceptors and scouts. This is due to the fact that it is powerful for its price, takes up very little storage and is exceptionally fast, in addition to being compatible with many, many ships.

Encyclopedia Entry[edit]

The Wasp Class Missile is a very powerful but light missile. The wasp missile is the first choice of small fighter craft. It is fast, accurate and very deadly. It's lethal reputation has even led it to be fitted to some destroyers. If fired in masses, the high speed makes it nearly impossible for a weapon system to defend against all incoming missiles.

Commentary[edit]

The Wasp is one of the older missiles in the X-Universe, however, its deployment in swarms is relatively new. Because it is compatible with most Commonwealth ships and is so good at destroying the small, annoying targets that heavier missiles can't catch, it is a big hit with users and quite possibly the second-most commonly employed missile after the Mosquito. It can also be used in conjunction with anti-shield weapons like the Pulsed Beam Emitter against larger targets; 8,000 hull damage will put a dent in even M3 and M6 class vessels and having multiple warheads helps defeat enemy missile defenses.

Despite being very good at catching M5s and M4s, the Wasp may have trouble hitting the craft when launched in numbers due to a bug that causes the missiles to sometimes miss the hitbox; thus, it may be advisable to launch the missile in one or two volleys and at very close ranges.

Availability[edit]

NPC Factories

Player Factories


Missiles
Key Commonwealth (damage in k) | Terran (damage in k) | Kha'ak (damage in k) | Not Purchasable (damage in k)
Standard Missiles Dragonfly Missile (5k) | Wasp Missile (8x1k) | Poltergeist Missile (8x1.5k) | Silkworm Missile (19k) | Cyclone Missile (23k) | Tempest Missile (60k) | Thunderbolt Missile (75k) | Hornet Missile (200k) | Typhoon Missile (8x30k) | Spectre Missile (260k) | Firestorm Torpedo (1,000k) | Wraith Missile (8x125k)
M7M & M8 Missiles Flail Barrage Missile (8x5k) | Ghoul Missile (8x6.5k) | Hammer Heavy Torpedo (300k) | Shadow Missile (755k TC / AP: 560k) | Tomahawk Heavy Missile (625k) | Phantom Missile (650k) |
Non-Purchasable Missiles Rapier Missile (1k) | Sting (4k) | Firelance Missile (4.5k) | Disruptor Missile (6k) | Needle (7.45k) | Thorn (15k) | Wildfire Missile (15k) | Windstalker Missile (30k) | Banshee Missile (74k) | Remote Guided Warhead (100k) | Beluga Missile (100k) | Hammerhead Missile (1,200k)
Other Missiles Boarding pods (0.005k) | Mosquito Missile (0.2k) | Firefly Missile (1.5k) | Hurricane Missile (6k)