Tempest Missile

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Tempest Missile
Yield x Warheads60,000 x 1
Speed195 m/s
Range62.4 km
Cooldown ms
Target AcquisitionAutonomous
FusingImpact
GuidanceImage-recognition
Area of Effect m
Ware Tempest Missile
Cargo ClassM
Volume5
Min. Price (Cr)11,859
Ave. Price (Cr)13,476
Max. Price (Cr)15,093

Overview[edit]

The Tempest Missile is a medium tracking munition that is improved in effectiveness by its ability to automatically re-acquire a target. Otherwise, it is reasonably quick and powerful enough to be a serious problem to any fighters.

Encyclopedia Entry[edit]

Dependent on the ship computer of the vessel it was launched on, the Tempest Missile scans for enemy targets and establishes priority of attack. In doing so, if the primary target is lost, it will immediately lock down the secondary, and so on, until it either runs out of fuel, or makes contact.

Commentary[edit]

The Tempest is hailed as an extremely useful munition due primarily to its ability to re-acquire targets; it is otherwise average for its class and has the drawback of taking up a very large cargo volume. Its relatively good range mean that a number can be unloaded into a large dogfight when the launching ship is engaging, and will likely last long enough to destroy several ships before they run out of fuel. Think of the Tempest as a much more dangerous version of the Silkworm Missile.

Missiles
Key Commonwealth (damage in k) | Terran (damage in k) | Kha'ak (damage in k) | Not Purchasable (damage in k)
Standard Missiles Dragonfly Missile (5k) | Wasp Missile (8x1k) | Poltergeist Missile (8x1.5k) | Silkworm Missile (19k) | Cyclone Missile (23k) | Tempest Missile (60k) | Thunderbolt Missile (75k) | Hornet Missile (200k) | Typhoon Missile (8x30k) | Spectre Missile (260k) | Firestorm Torpedo (1,000k) | Wraith Missile (8x125k)
M7M & M8 Missiles Flail Barrage Missile (8x5k) | Ghoul Missile (8x6.5k) | Hammer Heavy Torpedo (300k) | Shadow Missile (755k TC / AP: 560k) | Tomahawk Heavy Missile (625k) | Phantom Missile (650k) |
Non-Purchasable Missiles Rapier Missile (1k) | Sting (4k) | Firelance Missile (4.5k) | Disruptor Missile (6k) | Needle (7.45k) | Thorn (15k) | Wildfire Missile (15k) | Windstalker Missile (30k) | Banshee Missile (74k) | Remote Guided Warhead (100k) | Beluga Missile (100k) | Hammerhead Missile (1,200k)
Other Missiles Boarding pods (0.005k) | Mosquito Missile (0.2k) | Firefly Missile (1.5k) | Hurricane Missile (6k)