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Terran Osaka
ClassM2 Destroyer
Buy: Guardian of Earth @74,774,047 Cr
Speed (Min-Max)36 - 54 m/s
Acceleration (Min-Max)4 - 7 m/s2
Steering (Min-Max)0.4 - 0.9 RPM
Hull Strength425,000 / 4,250,000 (AP)
Max. Shield (Total)6 x 2 GJ (12,000 MJ)
Shield Reactor18,720 MW
Cargo Class (Min-Max)8,000 - 10,000 @ XL
Laser Capacitor450,000 MJ
Laser Recharge8,995 MW
                                                                                                         Front x 8
                                                                                                         Right x 8
                                                                                                         Back x 8
                                                                                                         Left x 8
                                                                                                         Up x 8
                                                                                                         Down x 8


The Osaka is the USC's fleet battleship, and along with the ATF Tyr provides the platforms on which Earth mounts its heavy guns. It's generally considered one of the most overpowered and deadly M2s in the game, along with the Boreas. It is often preferred over the ATF Tyr as a general purpose warship as its cargobay is considerably more accommodating than that of its counterpart (and actually sufficient for maximum armament+shielding).


The Osaka-class destroyer boasts considerable firepower, and enhances the USC's ability to project power throughout the Solar System and beyond.

Physical Characteristics[edit]

The Osaka is a catamaran around two kilometers long, with two long fuselage segments bridged by a huge saucer which carries the command deck and the dorsal and ventral guns. The massive sublight thrusters are mounted in large boxes at the aft end of each fuselage.

The Osaka has mid-range speed for an M2, but has a higher turn rate than Commonwealth M2s.

It is a very flat ship, making it easy to hit from above and below, but quite hard to hit from the side unless you aim for the engines. It's also important to note that the huge prongs on the front are about a kilometer from the bridge. Finally, it takes care to maneuver an Osaka in tight quarters, as it will flatten virtually anything in a one-kilometer radius.


At 12 gigajoules, the Osaka's shielding is (tied with the ATF Tyr) the heaviest of all ships in the vanilla X-Universe. Along with the Tyr, it is the only combat ship that is guaranteed to survive the first volley of fire from a Xenon Q in OOS combat. This makes it an excellent choice for the role of penning up the Xenon in their home space.

It is also a potent ship in IS combat, though it has been shown that under AI control, PSPs hold less destructive power than an equivalent number of PPCs due to the PSP's low fire rate. Despite its slightly weaker firepower, its tough shields mean that it is just as likely to be left standing after a fight with another capital as any other M2.

It can equip SSCs in top and bottom turrets, giving it an impressive potency against fighters.


The Osaka has six eight-bay hardpoints. All can fit EMPC, MAML and SSC, and the forward and flank can also mount PSP.

Assuming that all turrets that can do so mount PSP and the rest mount SSC, the Osaka's gargantuan weapons reactor can maintain continuous fire from all guns for 75 seconds. The reactor is so powerful that if you fire only the SSCs, you can maintain fire forever.

As if it didn't already carry enough firepower to lay waste to entire sectors single-handedly, it can also launch Poltergeist, Spectre, and highly potent/compact Wraith missiles.

The one problem with the Osaka is its reliance on Terran factories. Other M2s can mount weapons that can be built in player factories, meaning it can take a lot longer to mount a full set of PSPs and SSCs. The mid-game Aldrin Expansion plot unlocks the requisite factories.


Variant Mars The Moon Saturn Terran Unknown Sector 1
Osaka x x x

Suggested Roles[edit]

For any OOS combat role the Osaka is unmatched, but it particularly excels at anti-Q patrols in sectors bordering Xenon space. A triad of Osakas can permanently block a gate to a Xenon sector, making neighboring sectors safe for business (a common practice for later-game players in Terran US3).

See Also[edit]

Ships by Class
Capital  M1M2 / M2+M7 / M7M / M7C
Escort  M6 / M6+M8
Fighter  M3 / M3+M4 / M4+M5
Transport  TLTS / TS+TPTM
M2 Ships
Argon  Titan
ATF  Tyr
Boron  Ray
Goner  none
Kha'ak  Kha'ak Destroyer
OTAS  Boreas
Paranid  Odysseus
Pirate  Brigantine
Split  Python
Teladi  Phoenix
Terran  Osaka
Xenon  K
Yaki  Akuma

Terran Navigation
Terran Factions ATF Aldrin Terran
Core Sectors Asteroid Belt | Earth | Jupiter | Jupiter 2 | Jupiter 3 | Kuiper Belt | Mars | Mercury | The Moon | Neptune | Oort Cloud | Pluto | Saturn | Saturn 2 | Saturn 3 | Titan | Uranus | Uranus 2 | Uranus 3 | Venus
Border Sectors

Aldrin | Aldrin 2 | Heretic's End | Terran Unknown Sector 1 (Megnir) | Terran Unknown Sector 2 (Althes) | Terran Unknown Sector 3 (Segaris) | Unknown Sector (7,4) | Unknown Sector (8,4) | Unknown Sector (8,5) | Unknown Sector (7,5)

Capital Ships M1: Tokyo | M2: Osaka | M2+: Kyoto | M7: Yokohama | M7C: Maccana | M7M: None
Fighters M3: Scimitar | M3+: Cutlass | M4: Sabre | M4+: None | M5: Rapier
Escort Ships M6: Katana | M6+: None | M8: Claymore
Transports TL: Atmospheric Lifter, Mobile Mining Base Ship | TM: Toukon | TP: Scabbard | TS: Baldric | TS+: Hayabusa
Shipyards Mars | Megnir (Terran Unknown Sector 1) | The Moon | Saturn
Racial Wares Carbo Cake | C-Ration | Hull Plating | Ice | Protein Paste | Terran EMP Rifles | Terran MRE | Vita Kai | Water