Peregrine

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Teladi Peregrine
ClassM8 Bomber
Buy:Company Manager @5,469,216 Cr
Speed (Min-Max)50 - 100 m/s
Acceleration (Min-Max)6 - 13 m/s2
Steering (Min-Max)9.8 - 19.6 RPM
Hull Strength30,000 / 120,000 (AP)
Max. Shield (Total)6 x 25 MJ (150 MJ)
Shield Reactor1,056 MW
Cargo Class (Min-Max)200 - 800 @ L
Laser Capacitor900 MJ
Laser Recharge28 MW
Front Missile Turret: 2 Launch Tubes
                                                                                                         Rear x 1

Overview[edit]

The Teladi Peregrine has a slightly larger cargo capacity than other Commonwealth bombers, but is dreadfully slow and hence represents a sitting duck to a fighter swarm unless some of its precious cargo capacity is eaten up with a jumpdrive and energy cell reserve.

Background[edit]

Confronted with an ever-rising threat of enemy capital ships, the Peregrine was specifically designed to help eliminate these dangers in the most cost-effective manner possible.

Physical Characteristics[edit]

Somewhat similar in design and size to the Paranid Hades, the Peregrine nevertheless demonstrates its haphazard Teladi origins, looking like it was put together from the scraps of other cannibalized ships. Yet, for a Teladi ship it is surprisingly sleek and the cockpit view is free of obstructions.

Combat[edit]

Peregrine pilots have a choice not unlike those of the Gannet: Stock up entirely on missiles for awesome longevity on the battlefield, making it vulnerable to attack, or utilizing the bomber as a one off strike craft, which launches a few salvoes then retreats via jumpdrive.

Equipment[edit]

The Peregrine utilizes the Tomahawk Heavy Missile.

Availability[edit]

Variant Ceo's Sprite Grand Exchange Ianamus Zura Ministry of Finance PTNI Headquarters Seizewell
Peregrine x

It may also be captured from Teladi patrols or pirate forces typically spawned by station defense missions.

Suggested Roles[edit]

As a bomber, the Peregrine is best used from relatively long range, where it can launch its load of missiles at enemy capital ships and stations before retreating.

See Also[edit]


Ships by Class
Capital  M1M2 / M2+M7 / M7M / M7C
Escort  M6 / M6+M8
Fighter  M3 / M3+M4 / M4+M5
Transport  TLTS / TS+TPTM
M8 Ships
Argon  Gladiator
ATF  none
Boron  Marlin
Goner  none
Kha'ak  none
OTAS  Auster Hauler
Paranid  Hades
Pirate  none
Split  Viper
Teladi  Peregrine
Terran  Claymore
Xenon  none
Yaki  none


Teladi Navigation
Core Sectors Ceo's Buckzoid | Grand Exchange | Greater Profit | Homily of Perpetuity | Ianamus Zura | Ministry Of Finance | PTNI Headquarters | Seizewell | Tears of Greed | Teladi Gain
Border Sectors Bad Debt | Blue Profit | Bright Profit | Ceo's Doubt | Ceo's Sprite | Company Pride | Company Strength | Eighteen Billion | Home Of Opportunity | Merchant Haven | Mines Of Fortune | New Income | Profit Center Alpha | Profit Share | Sanctity of Corruption | Scale Plate Green | Shareholder's Fortune | Spaceweed Drift | The Vault | Two Grand
Capital Ships M1: Condor | M2: Phoenix | M2+: None | M7: Shrike | M7C: Cormorant | M7M: Gannet
Fighters M3: Falcon | M3+: Kea | M4: Buzzard | M4+: Kite | M5: Harrier, Kestrel
Escort Ships M6: Osprey | M6+: Heavy Osprey | M8: Peregrine
Transports TL: Albatross | TM: Pelican | TP: Toucan, Geochen | TS: Vulture | TS+: Tern
Shipyards Ceo's Sprite | Grand Exchange | Ianamus Zura | Ministry Of Finance | PTNI Headquarters | Seizewell
Racial Wares Swamp Plant | Sunrise Flowers | Nostrop Oil | Space Weed | Teladianium