Albatross

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Teladi Albatross
ClassTL Large Transport
Buy: @27,274,154 Cr
Speed (Min-Max)58.7 - 88 m/s
Acceleration (Min-Max)3 - 4 m/s2
Steering (Min-Max)0.3 - 0.5 RPM
Hull Strength180,000 (TC) / 1,800,000 (AP)
Max. Shield (Total)6 x 200 MJ (1,200 MJ)
Shield Reactor3,200 MW
Cargo Class (Min-Max)43,000 - 43,000 @ ST
Laser Capacitor17,100 MJ
Laser Recharge171 MW
                                                                                                         Front x 2
                                                                                                         Rear x 2
                                                                                                         Left x 2
                                                                                                         Right x 2
Docking
7 M3+ - M5

Overview[edit]

A terribly poor showing from the Teladi once again in the transport category, the Albatross' only saving grace is its shielding, with a small cargobay (it can only carry 2-3 stations max, which is uncharacteristic of the usual Teladi philosophy), pathetic speed and a profile that can even be hit with the notoriously inaccurate Fragmentation Bomb Launcher. The Albatross is expensive, incapable of defending itself and slow. This ship used to be one of the most powerful fortresses in the game back in X2, where it had one of the highest shield counts of any ship. Those days are long gone, however.

Background[edit]

This huge transporter is too large for any space station and carries its own fleet of smaller transporter ships which load and unload its cargo. It is one of the best shielded large transporter ships, a testimony to the Teladi trait of preferring to last long enough until help arrives. Its basic design and technology is a hybrid between an older version of the Argon Mammoth and the Paranid Hercules.

Physical Characteristics[edit]

The Albatross is one of the largest ships in the X-universe. It shares similar design clues from other teladi vessels with a very geometric hull. Like most transports, the Albatross boasts many blind spots, allowing a skilled and patient pilot to hide under its many external fuel tanks and wear away at its hull. Because of its scale, it is an easy target for even the most inaccurate weapons.

Combat[edit]

The Albatross deals with all combat situations in the same way; it jumps out to escape.

Equipment[edit]

Missiles

Availability[edit]

Variant Ceo's Sprite Grand Exchange Ianamus Zura Ministry of Finance PTNI Headquarters Seizewell
Albatross x x x x x x

Suggested Roles[edit]

Because of its massive size and relatively low defensive capabilities, the Albatross should never be brought into a battle. However, its large hangar bay and cargo space can support a small to medium sized fleet outside sector limits. It can also be used as a mobile supply depot, allowing entrepreneurs to transport and store ships, goods and equipment.

The Albatross is expensive for a TL, especially considering its relatively small cargo bay and poor speed. Unless game circumstances prevent the player from acquiring a different TL, using more capable TLs like the Elephant or Mammoth is recommended.

See Also[edit]


Ships by Class
Capital  M1M2 / M2+M7 / M7M / M7C
Escort  M6 / M6+M8
Fighter  M3 / M3+M4 / M4+M5
Transport  TLTS / TS+TPTM
TL Ships
Argon  Mammoth
ATF  none
Boron  Orca
Goner  Ozias
Kha'ak  none
OTAS  none
Paranid  Hercules
Pirate  none
Split  Elephant
Teladi  Albatross
Terran  Atmospheric LifterMobile Mining Base-Ship
Xenon  none
Yaki  Ryu


Teladi Navigation
Core Sectors Ceo's Buckzoid | Grand Exchange | Greater Profit | Homily of Perpetuity | Ianamus Zura | Ministry Of Finance | PTNI Headquarters | Seizewell | Tears of Greed | Teladi Gain
Border Sectors Bad Debt | Blue Profit | Bright Profit | Ceo's Doubt | Ceo's Sprite | Company Pride | Company Strength | Eighteen Billion | Home Of Opportunity | Merchant Haven | Mines Of Fortune | New Income | Profit Center Alpha | Profit Share | Sanctity of Corruption | Scale Plate Green | Shareholder's Fortune | Spaceweed Drift | The Vault | Two Grand
Capital Ships M1: Condor | M2: Phoenix | M2+: None | M7: Shrike | M7C: Cormorant | M7M: Gannet
Fighters M3: Falcon | M3+: Kea | M4: Buzzard | M4+: Kite | M5: Harrier, Kestrel
Escort Ships M6: Osprey | M6+: Heavy Osprey | M8: Peregrine
Transports TL: Albatross | TM: Pelican | TP: Toucan, Geochen | TS: Vulture | TS+: Tern
Shipyards Ceo's Sprite | Grand Exchange | Ianamus Zura | Ministry Of Finance | PTNI Headquarters | Seizewell
Racial Wares Swamp Plant | Sunrise Flowers | Nostrop Oil | Space Weed | Teladianium